Mixed my own bass drum loophttps://freesound. Org/people/gis_sweden/sounds/427767/with these fine soundshttps://freesound. Org/people/hello_flowers/sounds/41017/https://freesound. Org/people/pitx/sounds/15390/just for fun. 120 bpm.
This is a beatboxing clip i made using an open-sourced klatt text to speech engine. This version of the clip was modified for a mashup i created called nostalgia heaven. You don't have to credit me if you don't want to, but if you do want to, i'll give you a big hug! :-)klat engine (command line application): https://www. Dropbox. Com/s/0qvsqwrlfeqxyrc/klatt. Exe?dl=1the klatt engine was compiled by philip bennefall of blastbay studios: http://blastbay. Comphilip's youtube channel: https://www. Youtube. Com/channel/uccxndm8oilkzzjorvjizmfgnostalgia heaven: https://youtu. Be/zl3f419-pzc.
Left over perc loop from upcoming lofi hip-hop sample pack release. Cc0 no attribution required. Have fun!. Check out these free midi jazz/lofi chord progressions on my patreonhttps://www. Patreon. Com/posts/lofi-jazz-chill-65320780?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare. Download a ton of free sample packs from my website via google drivehttps://holizna. Com/.
Original description:. Nothing special really, just modified an existing sound a little bit to make it echoy and 'wet', with some panning. This was my first attempt at sound engineering a sample.
A proccessed clock, turned into a loop. To hear the unproccessed sound, click on this link. Http://www. Freesound. Org/people/digifishmusic/sounds/32937/i did not make that sound. Made with audacity.
I was trying to make a subtle beat in the background of a song and turned up the cutoff and got this. It sounds like a robot frog to me, and i figured i might as well post it in case someone gets any use out of it. Changes pitch every four bars. 100 bpm.
I initially created this snare using lmms ( linux multimedia studio ) and a single instance of the zynaddsubfx plugin. There were many effects and experiments done before exporting as an audio stem. Next i opened this stem ( single snare hit ) in bitwig studio and made a few copies of it and timestretched and chopped and then joined together in a group track the parts i liked to make the whole sound. Final effects included saturation, equalization , sidechain-limiting and compression.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Used : http://www. Freesound. Org/people/spankmyfilth/sounds/214265/with one more note.
A super heavily compressed and saturated snare with a decently long noise tail. Fun to pitch up or chop and throw into a break. Used in my upcoming hybrid-v ep release.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
110 bpm, c notes, middle c, with a 1/4 wobble, half as sine, half as sawtooth descending, with random sounds and filters. Compressed a bit to give ti the full sound. Useful for games or music.
Dubstep bass: 110 bpm wobble at 1/8th note, half of the samples as a sine lfo and saw lfo descending. Sampled in ableton using massive, compression using psp compressor2. Random presets with lfo settings on key parts, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down.
Dubstep bass: 110 bpm wobble at 1/16th note, half of the samples as a sine lfo and saw lfo descending. Sampled in ableton using massive, compression using psp compressor2. Random presets with lfo settings on key parts, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down.
Dubstep bass: 110 bpm wobble at 1/16th note, half of the samples as a sine lfo and saw lfo descending. Sampled in ableton using massive, compression using psp compressor2. Random presets with lfo settings on key parts, and very little other effects used, mostly so this sample can be re-sampled. 110 bpm so it can be pitched up which is usually better then having to pitch samples down.
120 bpm, 4/4, stereo, 44100, 32bit, beat created using cakewalk bbl. Used 3 vst kits to create: cakewalk tts-1 standard set, sitala vst loaded with linn ml1 dm samples, and cakewalk si-drum kit beat pusher prog. Mixed together.